Wow, it's been a while since I posted anything here. Since Soulbound Studios are now running their own blog on their website it seemed pointless to just repeat it all. So, what to do instead...
Well, I could add a few links to their later blog entries...
Here's one, the game now has females!
Interestingly, and absolutely nothing to do with the above link, what you do in the world will affect the appearance of your character. Male or female, if you run around fighting you'll develop muscles, if you spend your days in a town cooking big fat pies, you may well become big and fat yourself. If you get wet, it'll show and if you fail to clean your clothes you'll wind up looking dirty. The implications for roleplaying here are enormous!
Here's an image from the official blog. Chronicles of Elyria looks more impressive by the day.
Since I'm big on character creation (I could easily spend hours creating a character), I've been looking with interest at the impressive developments along that line in Chronicles of Elyria. To quote directly from the website: Chronicles of Elyria uses a system of genetics that allows traits to be passed on from one generation to another.
What this means in practice is that your character is restricted to some degree by the genetics of the family you choose. Not only looks but starting attributes as well. This looks more like a life simulator than a game. That can be avoided, to some extent, by starting out as a 'ward of the state' but then you lose the benefits of being part of a family. There are a huge number of key choices to be make here even before starting to play.
More later... :)